bs:party:lara:start
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
bs:party:lara:start [2015/05/05 11:23] – malcolm | bs:party:lara:start [2017/10/16 14:55] (aktuell) – malcolm | ||
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===== Spieltechnische Daten ===== | ===== Spieltechnische Daten ===== | ||
- | * [[http:// | + | * [[http:// |
- | * **Class**: Barde (fav) Lvl 1 | + | * **Class**: Barde (fav) Lvl 1 (9) |
- | * Bardic knowledge, bardic performance, | + | * Bardic knowledge, bardic performance |
- | * Spells per Day =1= 1+2 | + | * Spells per Day =1= 2+2 |
* Spells Known | * Spells Known | ||
- | * =0= //Summon Instrument//, | + | * =0= //Summon Instrument//, |
- | * =1= //Vanish//, //Saving Finale// | + | * =1= //Vanish//, //Saving Finale//, // |
- | * CE small outsider (chaotic, demon, evil, extraplanar) | + | * feats: Bodyguard |
+ | * CE medium | ||
* **Init** +3; **Senses** darkvision 60 ft., detect good; Perception +21, | * **Init** +3; **Senses** darkvision 60 ft., detect good; Perception +21, | ||
* **// | * **// | ||
- | * **AC** 20, touch 15, flat-footed | + | * **AC** 20, touch 13, flat-footed |
- | * **hp** | + | * **hp** |
- | * **Fort** +5+0, **Ref** +11+2, **Will** +10+2 | + | * **Fort** +7(7+0), **Ref** +12(9+3), **Will** +13(10+3) |
- | * **DR** 10/cold iron or good; **Immune** electricity, | + | * **DR** 10/cold iron or good; **Immune** electricity, |
* **// | * **// | ||
* **Speed** 30 ft., fly 50 ft. (average) | * **Speed** 30 ft., fly 50 ft. (average) | ||
- | * **Melee** 2 claws +13 (1d4+1) | + | * **Melee** 2 claws +11 (1d6+1) |
* **Special Attacks** energy drain, profane gift | * **Special Attacks** energy drain, profane gift | ||
* **Spell-Like Abilities** (CL 12th) | * **Spell-Like Abilities** (CL 12th) | ||
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* 1/ | * 1/ | ||
* **// | * **// | ||
- | * **Str** | + | * **Str** |
- | * **BAB** +8+0; **CMB** +9+0; **CMD** 22+0 | + | * **BAB** +9(8+1); **CMB** +11; **CMD** 22 |
* **Feats** Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse | * **Feats** Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse | ||
- | * **Skills** Bluff +27, Diplomacy +19, Disguise +19, Escape Artist +11, Fly +14, Intimidate +16, Knowledge (local) +15, Perception +21, Sense Motive +13, Stealth +14; Racial Modifiers +8 Bluff, +8 Perception | + | * **Skills** Bluff +27, Diplomacy +19, Disguise +19, Escape Artist +14, Fly +14, Intimidate +19, Knowledge |
- | * Languages Abyssal, Celestial, Common, Draconic; tongues, telepathy 100 ft. | + | |
- | * SQ change shape (//alter self//, Small or Medium humanoid) | + | |
* **//Special Abilities// | * **//Special Abilities// | ||
* **Energy Drain (Su)** A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus' | * **Energy Drain (Su)** A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus' | ||
* **Profane Gift (Su)** Once per day as a full-round action, a succubus may grant a profane gift to a willing humanoid creature by touching it for 1 full round. The target gains a +2 profane bonus to an ability score of his choice. A single creature may have no more than one profane gift from a succubus at a time. As long as the profane gift persists, the succubus can communicate telepathically with the target across any distance (and may use her suggestion spell-like ability through it). A profane gift is removed by dispel evil or dispel chaos. The succubus can remove it as well as a free action (causing 2d6 Charisma drain to the victim, no save). | * **Profane Gift (Su)** Once per day as a full-round action, a succubus may grant a profane gift to a willing humanoid creature by touching it for 1 full round. The target gains a +2 profane bonus to an ability score of his choice. A single creature may have no more than one profane gift from a succubus at a time. As long as the profane gift persists, the succubus can communicate telepathically with the target across any distance (and may use her suggestion spell-like ability through it). A profane gift is removed by dispel evil or dispel chaos. The succubus can remove it as well as a free action (causing 2d6 Charisma drain to the victim, no save). | ||
+ | * **Bardic knowledge (Ex), bardic performance, | ||
- | <note important> | + | <note important> |
bs/party/lara/start.1430817783.txt.gz · Zuletzt geändert: 2016/09/05 12:07 (Externe Bearbeitung)