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bs:party:svalk:undeads [2012/09/02 15:25] – angelegt mnementhbs:party:svalk:undeads [2017/11/19 16:45] (aktuell) mnementh
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-=== Void Zombie === +Purple Worm Zombie 
-NE Medium undead\\ +4x Troglodyte Barbarian skeletal champion 
-**Init** +0; **Senses** darkvision 60 ft.; Perception +0\\+ 
 +2 Kreaturen zu 12 HD gebaut: 
 +forest giant: 17 HD 
 +demon glabreezu: 12 HD 
 +bebelith: 12 HD 
 +nessian hell hound: 12 HD + large barding chain shirt +2 
 +  
 + 
 +==== Abrafaxe (6 effective HD for Command Undead) ==== 
 +3x NE Medium undead (bloody skeletons from humanoid paladins)\\ 
 +**Init** +6 (Brabax: +7); **Senses** darkvision 60 ft.; Perception +0\\ 
 + 
 +==DEFENSE== 
 +**AC** //Abrax// 18, touch 12, flat-footed 16 (+2 Dex, +2 natural, +4 armor)\\ 
 +**AC** //Brabax// 21, touch 13, flat-footed 18 (+3 Dex, +2 natural, +6 armor)\\ 
 +**AC** //Califax// 23, touch 12, flat-footed 21 (+2 Dex, +2 natural, +9 armor)\\ 
 +**hp** 4/4/7 (1d8+2)\\ 
 +**Fort** +0, **Ref** +2 (Brabax: +3), **Will** +2\\ 
 +**DR** 5/bludgeoning\\ 
 +**Immune** cold, undead traits\\ 
 +**Fast Healing** 1 
 +**Channel Resistance** +4 
 + 
 +==OFFENSE== 
 +**Speed** 30 ft.\\ 
 +**Melee** 2 slams +3 (1d6+3) or masterwork morning star +4 (1d8+3) //Califax// +1 morning star +4 (1d8+4)\\ 
 + 
 +==STATISTICS== 
 +**Str** 16, **Dex** 14 (Brabax: 16), **Con** —, **Int** —, **Wis** 10, **Cha** 14\\ 
 +**Base Atk** +0; **CMB** +3; **CMD** 15 (Brabax: 16)\\ 
 +**Feats** Improved Initiative\\ 
 +**Gear** //Abrax// chain shirt, masterwork morning star\\ 
 +**Gear** //Brabax// breast plate, masterwork morning star\\ 
 +**Gear** //Califax// full plate, +1 morning star\\ 
 + 
 +==SPECIAL ABILITIES== 
 + 
 +**Deathless (Su)**\\ 
 +A bloody skeleton is destroyed when reduced to 0 hit points, but it returns to unlife 1 hour later at 1 hit point, allowing its fast healing thereafter to resume healing it. A bloody skeleton can be permanently destroyed if it is destroyed by positive energy, if it is reduced to 0 hit points in the area of a bless or hallow spell, or if its remains are sprinkled with a vial of holy water.\\ 
 + 
 +---- 
 + 
 +==== Kenny (2 effective HD for Corpse Companion) ==== 
 +NE Medium undead (bloody skeleton from goblin dog)\\ 
 +**Init** +7; **Senses** darkvision 60 ft.; scent; Perception +0\\ 
 + 
 +==DEFENSE== 
 +**AC** 16, touch 13, flat-footed 13 (+3 Dex, +3 natural)\\ 
 +**hp** 8 (1d8+2)\\ 
 +**Fort** +0, **Ref** +3, **Will** +1\\ 
 +**DR** 5/bludgeoning\\ 
 +**Immune** cold, undead traits\\ 
 +**Fast Healing** 1 
 +**Channel Resistance** +4 
 + 
 +==OFFENSE== 
 +**Speed** 50 ft.\\ 
 +**Melee** bite +2 (1d6+2), 2 claws +2 (1d4+2)\\ 
 + 
 +==STATISTICS== 
 +**Str** 15, **Dex** 16, **Con** —, **Int** —, **Wis** 10, **Cha** 14\\ 
 +**Base Atk** +0; **CMB** +2; **CMD** 15\\ 
 +**Feats** Improved Initiative\\ 
 + 
 +==SPECIAL ABILITIES== 
 + 
 +**Deathless (Su)**\\ 
 +A bloody skeleton is destroyed when reduced to 0 hit points, but it returns to unlife 1 hour later at 1 hit point, allowing its fast healing thereafter to resume healing it. A bloody skeleton can be permanently destroyed if it is destroyed by positive energy, if it is reduced to 0 hit points in the area of a bless or hallow spell, or if its remains are sprinkled with a vial of holy water.\\ 
 + 
 +---- 
 + 
 +==== Dick&Doof (20 effective HD for Animate Dead) ==== 
 +2x NE Large undead (bloody skeleton from grizzly bear)\\ 
 +**Init** +6; **Senses** darkvision 60 ft.; low-light-vision; scent; Perception +0\\
  
 ==DEFENSE== ==DEFENSE==
-**AC** 14, touch 10, flat-footed 12 (+Dex, +natural)\\ +**AC** 16, touch 13, flat-footed 13 (+Dex, +natural)\\ 
-**hp** 12 (2d8+3)\\ +**hp** (5d8+10)\\ 
-**Fort** +0, **Ref** +2, **Will** +3\\ +**Fort** +1, **Ref** +1, **Will** +2\\ 
-**Immune** undead traits\\+**DR** 5/bludgeoning\\ 
 +**Immune** cold, undead traits\\ 
 +**Fast Healing** 2 
 +**Channel Resistance** +4
  
 ==OFFENSE== ==OFFENSE==
 **Speed** 40 ft.\\ **Speed** 40 ft.\\
-**Melee** 2 slams +(1d6+4), tongue -1 (1d6+1)\\ +**Melee** 2 claws +(1d6+5 plus grab), bite +9 (1d6+5)\\
-**Special Attacks** blood drain, quick strikes\\+
  
 ==STATISTICS== ==STATISTICS==
-**Str** 17, **Dex** 14, **Con** —, **Int** —, **Wis** 10, **Cha** 10\\ +**Str** 21, **Dex** 15, **Con** —, **Int** —, **Wis** 10, **Cha** 14\\ 
-**Base Atk** +1; **CMB** +4; **CMD** 16\\ +**Base Atk** +4; **CMB** +10; **CMD** 22\\ 
-**Feats** Toughness\\+**Feats** Improved Initiative\\
  
 ==SPECIAL ABILITIES== ==SPECIAL ABILITIES==
  
-**Blood Drain (Ex)**\\ +**Deathless (Su)**\\ 
-If a void zombie hits a living creature with its tongue attack, it drains blood, dealing 2 points of Strength damage before the tongue detaches.\\ +A bloody skeleton is destroyed when reduced to 0 hit points, but it returns to unlife 1 hour later at 1 hit point, allowing its fast healing thereafter to resume healing it. A bloody skeleton can be permanently destroyed if it is destroyed by positive energyif it is reduced to 0 hit points in the area of a bless or hallow spellor if its remains are sprinkled with a vial of holy water.\\
-\\ +
-**Quick Strikes (Ex)**\\ +
-Whenever void zombie takes a full-round actionit can make one additional slam attack at its highest base attack bonus.\\+
bs/party/svalk/undeads.1346592350.txt.gz · Zuletzt geändert: 2016/09/05 12:07 (Externe Bearbeitung)