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carrion:morha

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carrion:morha [2023/04/29 16:51] – [Spells know by Familiar] karaancarrion:morha [2023/06/13 20:29] (aktuell) karaan
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 ~~NOTOC~~ ~~NOTOC~~
 ====== Morha (Human Witch) ====== ====== Morha (Human Witch) ======
- 
-/***  Lvl 14 Witch 
-    * Spells per day: je +1 Lvl4, Lvl7 
-    * 2 Spells 
-    * Feat 
- ***/ 
  
   * Human [[https://www.d20pfsrd.com/classes/base-classes/Witch/|Witch]] 14 / Undead Bloodline [[https://www.d20pfsrd.com/classes/hybrid-classes/arcanist/|Arcanist]] 1, N, Medium, Humanoid (Human)   * Human [[https://www.d20pfsrd.com/classes/base-classes/Witch/|Witch]] 14 / Undead Bloodline [[https://www.d20pfsrd.com/classes/hybrid-classes/arcanist/|Arcanist]] 1, N, Medium, Humanoid (Human)
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 ^ CHA((Desnas Segen +1)) | 8 | -1 || ~~=5+2~~ | ~~=-3+1~~ || ^ CHA((Desnas Segen +1)) | 8 | -1 || ~~=5+2~~ | ~~=-3+1~~ ||
 ^ HD | 15 ||| 15 ||| ^ HD | 15 ||| 15 |||
-^ Hitpoints((4xFav Class Bonus, CON 15x+2, rolled 6, 3, 6, 2, 2, 5, 6, 4, 4, 5, 3, 6, 5, 5)) | 92 ||| ~~=r8c1/2~~ |||+^ Hitpoints((4xFav Class Bonus, CON 15x+2, rolled 6, 3, 6, 2, 2, 5, 6, 4, 4, 5, 3, 6, 5, 5, permanent -13)) | ~~=92-3~~ ||| ~~=r8c1/2~~ |||
 ^ BAB | 7 ||| ~~=r9c1~~ ||| ^ BAB | 7 ||| ~~=r9c1~~ |||
 ^ Melee | ~~=r9c1+r1c2~~ ||| ~~=r9c2+r2c4+r46c2~~ ||| ^ Melee | ~~=r9c1+r1c2~~ ||| ~~=r9c2+r2c4+r46c2~~ |||
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 | AC (Enhancement ) | 0 ||| 0 ||| | AC (Enhancement ) | 0 ||| 0 |||
 | AC (Dodge) | 0 ||| 0 ||| | AC (Dodge) | 0 ||| 0 |||
-| AC (Natural) | 3 ||| ~~=8+1~~ |||+| AC (Natural)((+3 Amulet of NA; Ironskin +6 Enh. Bonus)) | 3 ||| ~~=8+1~~ |||
 | AC (Armor)((+4 oder +2 wg. der Bracers, wenn die Mage Armor nicht an ist)) | 4 ||| 4 ||| | AC (Armor)((+4 oder +2 wg. der Bracers, wenn die Mage Armor nicht an ist)) | 4 ||| 4 |||
 | AC (Shield)((+4 when Shield was cast)) | 0 ||| 0 ||| | AC (Shield)((+4 when Shield was cast)) | 0 ||| 0 |||
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 ===== Gear ===== ===== Gear =====
  
-Bargeld (GP): 200gp+Bargeld (GP): 100gp
  
 ^ Item ^ Note ^ Cost ^ ^ Item ^ Note ^ Cost ^
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 | potion of protection from evil | 2 | 100 | | potion of protection from evil | 2 | 100 |
 | potion of death ward (hält einen Kampf) | 1 | | | potion of death ward (hält einen Kampf) | 1 | |
-| potion of invisibility | 1 | | 
 | Metallklumpen (Adamantine, Silver, Cold Iron) | | 140 | | Metallklumpen (Adamantine, Silver, Cold Iron) | | 140 |
 | +1 mithral dagger | melee d20+4, s,p, 1d4-2, 19-20 x2\\ ''!r d20+4 attack d4-2 damage'' | 2502 | | +1 mithral dagger | melee d20+4, s,p, 1d4-2, 19-20 x2\\ ''!r d20+4 attack d4-2 damage'' | 2502 |
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 | Amulet of Natural Armor (3) | gebaut | | | Amulet of Natural Armor (3) | gebaut | |
 | Bracers of Armor (2) | gefunden |  | | Bracers of Armor (2) | gefunden |  |
-| Quicken Rod (2 Anwendungen, bis Spelllevel 6) | gefunden | |+| Quicken Rod (2 Anwendungen, bis Spelllevel 6) mit Dorn an der Seite, dämonische Ausstrahlung (und zeigen will Moha den eh keinem) | gefunden | |
 | [[https://www.d20pfsrd.com/magic-items/wondrous-items/a-b/blouse-cackling-hag-s/|Cackling Heg's Blouse]]((+2 Competence Intimidate, Cackle 2/day as swift action))\\ This loose-fitting blouse is adorned with grotesque fetishes and trophies, granting the wearer a +2 competence bonus on Intimidate checks. If the wearer is a witch, she gains the cackle hex. If the wearer already has the cackle hex, twice per day she can use her cackle ability as a swift action instead of a move action. | gebaut | | | [[https://www.d20pfsrd.com/magic-items/wondrous-items/a-b/blouse-cackling-hag-s/|Cackling Heg's Blouse]]((+2 Competence Intimidate, Cackle 2/day as swift action))\\ This loose-fitting blouse is adorned with grotesque fetishes and trophies, granting the wearer a +2 competence bonus on Intimidate checks. If the wearer is a witch, she gains the cackle hex. If the wearer already has the cackle hex, twice per day she can use her cackle ability as a swift action instead of a move action. | gebaut | |
 | [[https://www.d20pfsrd.com/magic-items/wondrous-items/e-g/goggles-of-night/|Googles of Night]] | gebaut | 6000 | | [[https://www.d20pfsrd.com/magic-items/wondrous-items/e-g/goggles-of-night/|Googles of Night]] | gebaut | 6000 |
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   * Extra Hex   * Extra Hex
   * Split Hex (Target two targets with a hex instead of one, if both are within 30ft)   * Split Hex (Target two targets with a hex instead of one, if both are within 30ft)
 +  * Spell Hex: Chill Touch (Su, 3/day, DC like Hex: 26)
  
 /* /*
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   * **Flight** (Su): The witch grows lighter as she gains power, eventually gaining the ability to fly. At 1st level, the witch can use [[https://www.d20pfsrd.com/magic/all-spells/f/feather-fall/|feather fall]] at will and gains a +4 racial bonus on Swim checks. At 3rd level, she can cast [[https://www.d20pfsrd.com/magic/all-spells/l/levitate/|levitate]] once per day. At 5th level, she can [[https://www.d20pfsrd.com/magic/all-spells/f/fly/|fly]], as per the spell, for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. This hex only affects the witch.   * **Flight** (Su): The witch grows lighter as she gains power, eventually gaining the ability to fly. At 1st level, the witch can use [[https://www.d20pfsrd.com/magic/all-spells/f/feather-fall/|feather fall]] at will and gains a +4 racial bonus on Swim checks. At 3rd level, she can cast [[https://www.d20pfsrd.com/magic/all-spells/l/levitate/|levitate]] once per day. At 5th level, she can [[https://www.d20pfsrd.com/magic/all-spells/f/fly/|fly]], as per the spell, for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. This hex only affects the witch.
   * **Misfortune** (Su) The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round. This hex affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.   * **Misfortune** (Su) The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round. This hex affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.
-  *  **Prehensile Hair** (Su): The witch can instantly cause her hair (or even her eyebrows) to grow up to 10 feet long or to shrink to its normal length, and can manipulate her hair as if it were a limb with a Strength score equal to her Intelligence score. Her hair has reach 10 feet, and she can use it as a secondary natural attack that deals 1d3 points of damage (1d2 for a Small witch). Her hair can manipulate objects (but not weapons) as dexterously as a human hand. The hair cannot be sundered or attacked as a separate creature. Pieces cut from the witch's elongated hair shrink away to nothing. Using her hair does not harm the witch's head or neck, even if she lifts something heavy with it. The witch can manipulate her hair a number of minutes each day equal to her level; these minutes do not need to be consecutive, but must be spent in 1-minute increments. A typical male witch with this hex can also manipulate his beard, moustache, or eyebrows.\\ Only nat. attack: full BAB+1.5xINT -> Att +18/+13, 10ft, dmg 1d3+8\\ ''!r d20+18 attack d3+8 damage d20+13 attack d3+damage''+  *  **Prehensile Hair** (Su): The witch can instantly cause her hair (or even her eyebrows) to grow up to 10 feet long or to shrink to its normal length, and can manipulate her hair as if it were a limb with a Strength score equal to her Intelligence score. Her hair has reach 10 feet, and she can use it as a secondary natural attack that deals 1d3 points of damage (1d2 for a Small witch). Her hair can manipulate objects (but not weapons) as dexterously as a human hand. The hair cannot be sundered or attacked as a separate creature. Pieces cut from the witch's elongated hair shrink away to nothing. Using her hair does not harm the witch's head or neck, even if she lifts something heavy with it. The witch can manipulate her hair a number of minutes each day equal to her level; these minutes do not need to be consecutive, but must be spent in 1-minute increments. A typical male witch with this hex can also manipulate his beard, moustache, or eyebrows.\\ Only nat. attack: full BAB+INT -> Att +15, 10ft, dmg 1d3+12\\ ''!r d20+15 attack d3+12 damage''
   * **Slumber** (Su) A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the [[https://www.d20pfsrd.com/magic/all-spells/s/sleep/|spell sleep]]. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for a number of rounds equal to the witch’s level. This hex can affect a creature of any HD. The creature will not wake due to noise or light, but others can rouse it with a standard action. This hex ends immediately if the creature takes damage. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. (**mind-affecting**)   * **Slumber** (Su) A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the [[https://www.d20pfsrd.com/magic/all-spells/s/sleep/|spell sleep]]. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for a number of rounds equal to the witch’s level. This hex can affect a creature of any HD. The creature will not wake due to noise or light, but others can rouse it with a standard action. This hex ends immediately if the creature takes damage. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. (**mind-affecting**)
   * **Disguise** (Su) A witch can change her appearance for a number of hours per day equal to her class level, as if using [[http://legacy.aonprd.com/coreRulebook/spells/disguiseSelf.html#disguise-self|disguise self]]. These hours do not need to be consecutive, but they must be spent in 1-hour increments.   * **Disguise** (Su) A witch can change her appearance for a number of hours per day equal to her class level, as if using [[http://legacy.aonprd.com/coreRulebook/spells/disguiseSelf.html#disguise-self|disguise self]]. These hours do not need to be consecutive, but they must be spent in 1-hour increments.
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 |  1  |  4+3\\ (6 PoP((1 Mage Armor, 5 Hex Ward)))  |  19  |  <del>17</del>  | 2xBurning Hands (5d4),  Hex Ward, Mage Armor, Cure Light Wounds, 2xEar-Piercing Scream (5d6 sonic) | |  1  |  4+3\\ (6 PoP((1 Mage Armor, 5 Hex Ward)))  |  19  |  <del>17</del>  | 2xBurning Hands (5d4),  Hex Ward, Mage Armor, Cure Light Wounds, 2xEar-Piercing Scream (5d6 sonic) |
 |  2  |  4+2\\ (1 PoP)  |  20  |  <del>19</del>  | Disfiguring Touch, Ironskin((AC +6)), 2 x Inflict Moderate Wounds (2d8+10), Silence, See Invisibility | |  2  |  4+2\\ (1 PoP)  |  20  |  <del>19</del>  | Disfiguring Touch, Ironskin((AC +6)), 2 x Inflict Moderate Wounds (2d8+10), Silence, See Invisibility |
-|  3  |  4+2\\ (1 PoP)  |  21  |  <del>21</del>  | Remove Curse, Haste, Dispel Magic, Heart of the Metal, Bestow Curse, Speak with Dead +|  3  |  4+2\\ (1 PoP)  |  21  |  <del>21</del>  | Remove Curse, 2xHaste, Dispel Magic, Heart of the Metal, Bestow Curse | 
-|  4  |  4+2  |  22  |  23  | Charm Monster, 3xDeath Ward, Secure Shelter, Scrying |+|  4  |  4+2  |  22  |  23  | Charm Monster, 4xDeath Ward, Secure Shelter |
 |  5  |  3+2  |  23  |  25  | 3xCure Critical Wounds (4d8+12), Extended Threefold Aspect, Teleport | |  5  |  3+2  |  23  |  25  | 3xCure Critical Wounds (4d8+12), Extended Threefold Aspect, Teleport |
-|  6  |  2+1  |  24  |  27  | Slay Living, 2x Desintegrate | +|  6  |  3+1  |  24  |  27  | Slay Living, Desintegrate, 2xext. Death Ward 
-|  7  |  1+1  |  25  |  29  | Plane Shift, Create Demiplane Lesser |+|  7  |  2+1  |  25  |  29  | Plane Shift, Create Demiplane Lesser, ext. Death Ward |
  
   * Roll About ''!r d20+13>15 cast defensive d20+18 spell resist d20+7 ranged touch d20+16 touch (hair)''   * Roll About ''!r d20+13>15 cast defensive d20+18 spell resist d20+7 ranged touch d20+16 touch (hair)''
carrion/morha.1682779860.txt.gz · Zuletzt geändert: von karaan