fallout:charaktere
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| fallout:charaktere [2026/06/17 12:42] – malcolm | fallout:charaktere [2026/06/17 12:51] (aktuell) – malcolm | ||
|---|---|---|---|
| Zeile 16: | Zeile 16: | ||
| | | | | ||
| | 10 | intense training L | | | 10 | intense training L | | ||
| - | | 11 | | | + | | 11 | rifleman III| |
| | 12 | intense training L | | | 12 | intense training L | | ||
| | 13 | | | | 13 | | | ||
| | 14 | intense training L | | | 14 | intense training L | | ||
| - | | 15 | | | + | | 15 | better criticals| |
| ===weapons=== | ===weapons=== | ||
| ^hunting rifle (small guns)^^ | ^hunting rifle (small guns)^^ | ||
| - | |dmg |6 (physical)| | + | |dmg |6 (physical)+2(riflemanI+II)| |
| - | |effects |piercing 1, vicious| | + | |effects |piercing 1(riflemanII), vicious| |
| - | |fire rate |0+1(vented)| | + | |fire rate |0| |
| |range |medium| | |range |medium| | ||
| |qualities |two-handed, | |qualities |two-handed, | ||
| - | |weight |10+1(barrel)+2(muzzle)+1(sight)| | + | |weight |10+1(barrel)+2(muzzle)+1(sight)| |
| |cost |55| | |cost |55| | ||
| - | |mods | | | + | |mods | | |
| |receiver |calibrated vicious| | |receiver |calibrated vicious| | ||
| |magazin |quick eject reliable| | |magazin |quick eject reliable| | ||
| |sight |short night accurate| | |sight |short night accurate| | ||
| - | |muzzle |suppressor| | + | |muzzle |suppressor| |
| SNIPER | SNIPER | ||
fallout/charaktere.1781700168.txt.gz · Zuletzt geändert: von malcolm
