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fallout:charaktere

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fallout:charaktere [2026/06/20 08:58] malcolmfallout:charaktere [2026/06/23 05:53] (aktuell) malcolm
Zeile 1: Zeile 1:
 === S.P.E.C.I.A.L.=== === S.P.E.C.I.A.L.===
-LVL 9+LVL 10 
 +caps: 114
 ^       ^ ST  ^ PE  ^ EN  ^ CH  ^ IN  ^ AG  ^ LU  ^ ^       ^ ST  ^ PE  ^ EN  ^ CH  ^ IN  ^ AG  ^ LU  ^
 |start  |  6  |  6  |  7  |  5  |  5  |  6  |  5  | |start  |  6  |  6  |  7  |  5  |  5  |  6  |  5  |
Zeile 28: Zeile 29:
 |fire rate |0| |fire rate |0|
 |range |medium| |range |medium|
-|qualities |two-handed, reliable, suppressed, accurate+|qualities |accurate, recon, reliable, suppressed, two-handed
-|weight |10 +1 (barrel) +2 (muzzle) +1 (sight)|+|weight |10 +2 (muzzle) +1 (sight)|
 |cost |55| |cost |55|
 |mods | | |mods | |
 |receiver |calibrated vicious| |receiver |calibrated vicious|
-|magazin |quick eject reliable| +|magazin |quick eject gain reliable| 
-|sight |short night accurate|+|sight |recon accurate, gain recon|
 |muzzle |suppressor| |muzzle |suppressor|
  
Zeile 72: Zeile 73:
 |effects |piercing 2 (riflemanII/shotgun surgeon), spread, vicious| |effects |piercing 2 (riflemanII/shotgun surgeon), spread, vicious|
 |fire rate |0 +1 (receiver) +1 (muzzle)| |fire rate |0 +1 (receiver) +1 (muzzle)|
-|range |<del>close</del>medium(barrel)|+|range |close|
 |qualities |two-handed, <del>inaccurate</del>(muzzle)| |qualities |two-handed, <del>inaccurate</del>(muzzle)|
-|weight |9 +1 (barrel) +2 (receiver) +1 (muzzle)|+|weight |9 +2 (receiver) +1 (muzzle)|
 |cost |39| |cost |39|
 |mods | | |mods | |
 |receiver |Advanced +3 dmg, +1 fire rate| |receiver |Advanced +3 dmg, +1 fire rate|
-|barrel |Long Barrel +1 range| 
 |sight |reflex sight may re-roll hit location| |sight |reflex sight may re-roll hit location|
 |muzzle |muzzle break remove inaccurate, +1 fire rate| |muzzle |muzzle break remove inaccurate, +1 fire rate|
fallout/charaktere.1781945917.txt.gz · Zuletzt geändert: von malcolm