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occ:korgan [2024/10/29 19:29] karaanocc:korgan [2024/10/30 06:00] (aktuell) karaan
Zeile 5: Zeile 5:
  
   * Chaotic Good, [[https://www.d20pfsrd.com/races/other-races/featured-races/arg-undine/|Undine]] (Outsider(native) / Humanoid(Human), Mostly Human looking, Amphibian, Hydrated Vitality((Fasthealing 2 in water)))   * Chaotic Good, [[https://www.d20pfsrd.com/races/other-races/featured-races/arg-undine/|Undine]] (Outsider(native) / Humanoid(Human), Mostly Human looking, Amphibian, Hydrated Vitality((Fasthealing 2 in water)))
-  * [[http://legacy.aonprd.com/occultAdventures/classes/kineticist.html|Kineticist]] (Water) Level 4+  * [[http://legacy.aonprd.com/occultAdventures/classes/kineticist.html|Kineticist]] (Water) Level 5
   * Base speed: 30ft (land, swim)   * Base speed: 30ft (land, swim)
   * Darkvision 60ft   * Darkvision 60ft
Zeile 13: Zeile 13:
 ===== Offensive ===== ===== Offensive =====
  
-  * Kinetic Blast (SP, Water): Ranged Attack (within 30ft), Damage: 2d6+2+CON(5) magic bludgeoning+  * Kinetic Blast (SP, Water): Ranged Attack (within 30ft), Damage: 3d6+3+CON(5) magic bludgeoning
     * Point-Blank Shot -> Att +1, Dmg +1     * Point-Blank Shot -> Att +1, Dmg +1
     * Burn (max 1 per 3 Level) -> Att +B. Dmg +2B((/roll d20+7 # Att; 2d6+9 # dmg))     * Burn (max 1 per 3 Level) -> Att +B. Dmg +2B((/roll d20+7 # Att; 2d6+9 # dmg))
-  * Kinetic Blade (Burn 1): Melee Attack, Dmg: 2d6+2+CON(5) magic bludgeoning+  * Kinetic Blade (Burn 1): Melee Attack, Dmg: 3d6+3+CON(5) magic bludgeoning
  
  
 ===== Stats ===== ===== Stats =====
  
-| Kineticist Level | |||+| Kineticist Level | |||
 ^ STR | ~~=8-2~~ | -2 || ^ STR | ~~=8-2~~ | -2 ||
 ^ DEX | ~~=14+2~~ | ~~=3~~ || ^ DEX | ~~=14+2~~ | ~~=3~~ ||
Zeile 28: Zeile 28:
 ^ WIS | ~~=12+2~~ | 2 || ^ WIS | ~~=12+2~~ | 2 ||
 ^ CHA | ~~=8~~  | -1 || ^ CHA | ~~=8~~  | -1 ||
-^ HD | || +^ HD | || 
-^ Hitpoints((Base 8+4xCON+6+6+5+3xFavClass)) | 48 |  |+^ Hitpoints((Base 8+5xCON+6+6+5+5+3xFavClass)) | ~~=8+5*5+6+6+5+5+3*1~~ |  |
 ^ BAB | 3 | +1 Burn | ^ BAB | 3 | +1 Burn |
 ^ Melee | ~~=r9c1+r1c2~~ ||| ^ Melee | ~~=r9c1+r1c2~~ |||
 ^ Ranged | ~~=r9c1+r2c2~~ ||| ^ Ranged | ~~=r9c1+r2c2~~ |||
-^ Fort | ~~=4~~ | **~~=r3c2+r12c1~~** || +^ Fort | ~~=4+2~~ | **~~=r3c2+r12c1~~** || 
-^ Ref | ~~=4~~ | **~~=r2c2+r13c1~~** || +^ Ref | ~~=4+2~~ | **~~=r2c2+r13c1~~** || 
-^ Will | ~~=1+1~~ | **~~=r5c2+r14c1~~** ||+^ Will | ~~=1+1+2~~ | **~~=r5c2+r14c1~~** ||
 ^ Acrobatics (DEX) | 3 | __~~=3+r0c1/2~~__ | **~~=r15c1+r15c2+r2c2-r55c1~~** | ^ Acrobatics (DEX) | 3 | __~~=3+r0c1/2~~__ | **~~=r15c1+r15c2+r2c2-r55c1~~** |
 ^ Appraise (INT) | 0 | 0 | **~~=r16c1+r16c2+r4c2~~** | ^ Appraise (INT) | 0 | 0 | **~~=r16c1+r16c2+r4c2~~** |
Zeile 47: Zeile 47:
 ^ Handle Animal (CHA) | 0 | 0 | **~~=r24c1+r24c2+r6c2~~** | ^ Handle Animal (CHA) | 0 | 0 | **~~=r24c1+r24c2+r6c2~~** |
 ^ Heal (WIS) | 1 | __~~=3+r0c1/2~~__ | **~~=r25c1+r25c2+r5c2~~** | ^ Heal (WIS) | 1 | __~~=3+r0c1/2~~__ | **~~=r25c1+r25c2+r5c2~~** |
-^ Intimidate (CHA) | | __~~=0+r0c1/2~~__ | **~~=r26c1+r26c2+r6c2~~** ||+^ Intimidate (CHA) | | __~~=3+r0c1/2~~__ | **~~=r26c1+r26c2+r6c2~~** ||
 ^ Knowledge (Arcana) (INT) | 1 | __~~=3+r0c1/2~~__ | **~~=r27c1+r27c2+r4c2~~** | ^ Knowledge (Arcana) (INT) | 1 | __~~=3+r0c1/2~~__ | **~~=r27c1+r27c2+r4c2~~** |
 ^ Knowledge (Engineering) (INT) | 0 | 0 | **~~=r28c1+r28c2+r4c2~~** | ^ Knowledge (Engineering) (INT) | 0 | 0 | **~~=r28c1+r28c2+r4c2~~** |
 ^ Knowledge (History) (INT) | 0 | 0 | **~~=r29c1+r29c2+r4c2~~** | ^ Knowledge (History) (INT) | 0 | 0 | **~~=r29c1+r29c2+r4c2~~** |
 ^ Knowledge (Local) (INT) | 0 | 0 | **~~=r30c1+r30c2+r4c2~~** | ^ Knowledge (Local) (INT) | 0 | 0 | **~~=r30c1+r30c2+r4c2~~** |
-^ Knowledge (Nature) (INT) | | __~~=3+r0c1/2~~__ | **~~=r31c1+r31c2+r4c2~~** |+^ Knowledge (Nature) (INT) | | __~~=3+r0c1/2~~__ | **~~=r31c1+r31c2+r4c2~~** |
 ^ Knowledge (Planes) (INT) | 0 | 0 | **~~=r32c1+r32c2+r4c2~~** | ^ Knowledge (Planes) (INT) | 0 | 0 | **~~=r32c1+r32c2+r4c2~~** |
 ^ Knowledge (Religion) (INT) | 0 | 0 | **~~=r33c1+r33c2+r4c2~~** | ^ Knowledge (Religion) (INT) | 0 | 0 | **~~=r33c1+r33c2+r4c2~~** |
 ^ Linguistics (INT) | 0 | 0 | **~~=r34c1+r34c2+r4c2~~** | ^ Linguistics (INT) | 0 | 0 | **~~=r34c1+r34c2+r4c2~~** |
-^ Perception (WIS) | | __~~=3+r0c1/2~~__ | **~~=r35c1+r35c2+r5c2~~** |+^ Perception (WIS) | | __~~=3+r0c1/2~~__ | **~~=r35c1+r35c2+r5c2~~** |
 ^ Ride (DEX) | 0 | 0 | **~~=r36c1+r36c2+r2c2-r55c1~~** | ^ Ride (DEX) | 0 | 0 | **~~=r36c1+r36c2+r2c2-r55c1~~** |
 ^ Sense Motive (WIS) | 0 | 0 | **~~=r37c1+r37c2+r5c2~~** | ^ Sense Motive (WIS) | 0 | 0 | **~~=r37c1+r37c2+r5c2~~** |
Zeile 62: Zeile 62:
 ^ Spellcraft (INT) | 0 | 0 | **~~=r39c1+r39c2+r4c2~~** | ^ Spellcraft (INT) | 0 | 0 | **~~=r39c1+r39c2+r4c2~~** |
 ^ Stealth (DEX) | 2 | __~~=3+r0c1/2~~__ | **~~=r40c1+r40c2+r2c2-r55c1~~** | ^ Stealth (DEX) | 2 | __~~=3+r0c1/2~~__ | **~~=r40c1+r40c2+r2c2-r55c1~~** |
-^ Survival (WIS) | | 0 | **~~=r41c1+r41c2+r5c2~~** | +^ Survival (WIS) | | 0 | **~~=r41c1+r41c2+r5c2~~** | 
-^ Swim (STR) | __0__ | **~~=r42c1+r42c2+r1c2-r55c1~~** | +^ Swim (STR) | __~~=3+r0c1/2~~__ | **~~=r42c1+r42c2+r1c2-r55c1~~** | 
-^ Use Magic Device (CHA) | 0 | __~~=3+r0c1/2~~__ | **~~=r43c1+r43c2+r6c2~~** | +^ Use Magic Device (CHA) | 0 | __~~=0+r0c1/2~~__ | **~~=r43c1+r43c2+r6c2~~** | 
 | Size Modifier | 0 ||| | Size Modifier | 0 |||
 | AC (Deflection) | 0 ||| | AC (Deflection) | 0 |||
Zeile 82: Zeile 82:
   * Lvl 1: **Point Blank Shot** (Ranged Attacks: +1 Attack, +1 Damage)   * Lvl 1: **Point Blank Shot** (Ranged Attacks: +1 Attack, +1 Damage)
   * Lvl 3: **Precise Shot** (Ranged Attacks: no -4 mali on ranged attacks into melee)   * Lvl 3: **Precise Shot** (Ranged Attacks: no -4 mali on ranged attacks into melee)
 +  * Lvl 5: **Kinetic Leap** Once per day as a swift action, you can conjure a burst of energy from your kinetic blast to help you jump a long distance, adding a +10 bonus on your Acrobatics check to jump; if you have at least 10 ranks in Acrobatics, the bonus increases to +20. By accepting 1 point of burn, you can use this ability at will until your burn is removed.
  
 ==== Traits ==== ==== Traits ====
Zeile 94: Zeile 95:
   * Magic Items   * Magic Items
     * Belt: CON+2     * Belt: CON+2
 +    * Cloak: Cloak of Resistance +2
  
 ===== Kinetics ===== ===== Kinetics =====
Zeile 99: Zeile 101:
   * Burn [3+CON]: 8 **Aktuell: 1** (Shroud of Water with burn)   * Burn [3+CON]: 8 **Aktuell: 1** (Shroud of Water with burn)
   * Elemental Focus (Su): water (hydrokinesis)   * Elemental Focus (Su): water (hydrokinesis)
- 
-==== Utility Wild Talents ===== 
- 
   * (Level 4): Skilled Kineticist   * (Level 4): Skilled Kineticist
  
Zeile 126: Zeile 125:
 === Lvl 4 === === Lvl 4 ===
   * **Skilled Kineticist** You gain a bonus equal to 1/2 your kineticist level on skill checks with the skills your primary element added to your class skill list, and you can use the Knowledge skill associated with your primary element to identify elementals of your primary element's subtype.   * **Skilled Kineticist** You gain a bonus equal to 1/2 your kineticist level on skill checks with the skills your primary element added to your class skill list, and you can use the Knowledge skill associated with your primary element to identify elementals of your primary element's subtype.
 +
 +=== Lvl 5 ===
 +
 +  * Infusion **Entangling Infusion** Level 2; Burn 2, //Saving Throw Reflex negates (DC 10+2+CON)//, Your kinetic blast surrounds your foes in elemental matter. Whenever a blast with this infusion deals damage to a foe, that foe becomes entangled for 1 minute. The foe can remove this condition as a standard action with a successful Escape Artist or Strength check (with the same DC as for saves against your kinetic blast) or by dealing an amount of damage to the entangling matter equal to double your kineticist level (the matter has hardness 0). If the foe was already entangled by this infusion and fails its save against a second instance of this infusion, the increased amount of elemental matter fuses to the ground, causing the foe to be rooted in place as though anchored to an immobile object.
 +
 +  * **infusion specialization** 1 (Ex): At 5th level, whenever a kineticist uses one or more infusions with a blast, she reduces the combined burn cost of the infusions by 1.
 +  * **metakinesis (empower)**: (Su): At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic blast (as if using Empower Spell((All variable, numeric effects of an empowered spell are increased by half including bonuses to those dice rolls.)))
occ/korgan.1730226552.txt.gz · Zuletzt geändert: 2024/10/29 19:29 von karaan