skull:besondere_gegenstaende
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
skull:besondere_gegenstaende [2014/08/03 10:48] – pogo-baer | skull:besondere_gegenstaende [2016/09/05 12:07] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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===== Artefakte ===== | ===== Artefakte ===== | ||
- | ==== Artefakt aus dem Schiffsschatz | + | |
+ | ==== Lesser Vigor Clip ==== | ||
* Caster level 20th | * Caster level 20th | ||
+ | * Träger: ? | ||
- | * Clip für Wands of Cure Light Wounds | + | * Wird der Clip an einem Wand of Cure Light Wounds |
- | * Anwendungen | + | |
* Benutzen: 500gp Diamantstaub einfüllen und Cure Serious Wounds sprechen, um ihn zu binden. | * Benutzen: 500gp Diamantstaub einfüllen und Cure Serious Wounds sprechen, um ihn zu binden. | ||
* Reicht für 50 Ladungen. | * Reicht für 50 Ladungen. | ||
* entlädt sich beim Gebrauch und braucht dabei den Staub auf. | * entlädt sich beim Gebrauch und braucht dabei den Staub auf. | ||
* Vorzeitiges Abnehmen entlädt den Clip vollständig. | * Vorzeitiges Abnehmen entlädt den Clip vollständig. | ||
+ | |||
+ | |||
+ | ==== Mantis Blade ==== | ||
+ | |||
+ | * Caster level 20th | ||
+ | * Aura: strong evocation | ||
+ | * Weight: 2 lbs. | ||
+ | * Minor Artifact | ||
+ | |||
+ | The mantis blade is an intelligent +2 axiomatic sawtooth sabre | ||
+ | made of red chitin that forms a curved, serrated blade. | ||
+ | |||
+ | It grants its wielder the ability to make a +1d6 sneak attack. This ability | ||
+ | functions exactly like the rogue ability of the same name, and | ||
+ | stacks with sneak attack bonuses the wielder may already have. | ||
+ | |||
+ | When a creature is wounded with the blade, the wielder can | ||
+ | activate the blade’s bane special ability against that type of | ||
+ | creature as a swift action. The bane ability lasts for 10 minutes | ||
+ | and is usable once per day. | ||
+ | |||
+ | Sacred to the faith of the mantis god Achaekek, the mantis blade also grants bonuses to a Red | ||
+ | Mantis assassin who wields it. A Red Mantis assassin wielding | ||
+ | the mantis blade gains a +2 bonus to the DC of her prayer | ||
+ | attack, and may use her red shroud and fading abilities each an | ||
+ | additional time per day. | ||
+ | |||
+ | If a single wielder uses the mantis blade to slay nine rightful | ||
+ | ruling monarchs, the weapon can be destroyed by a successful | ||
+ | sunder maneuver. | ||
+ | |||
+ | === Statistics === | ||
+ | |||
+ | * Alignment: LE | ||
+ | * Ego: 16 | ||
+ | * Senses: vision and hearing 60 ft., darkvision 60 ft. | ||
+ | * Int 10, Wis 12, Cha 14 | ||
+ | * Communication: | ||
+ | * Special Purpose: slay all | ||
+ | * Spell-Like Abilities (CL 20th, concentration +22) | ||
+ | * 3/day — Alter Self, Darkness, Spider Climb, True Strike | ||
+ | * 1/day — Clairaudience/ | ||
+ | |||
==== Ring der spontanen Zauberwiederbeschaffung ==== | ==== Ring der spontanen Zauberwiederbeschaffung ==== | ||
+ | |||
* Caster level 20th | * Caster level 20th | ||
* nicht mehr verflucht | * nicht mehr verflucht | ||
+ | * Träger: [[skull: | ||
=== Wenn verflucht === | === Wenn verflucht === | ||
+ | |||
Erscheint als Ring +3 AC, hat aber keinen solchen Effekt, sondern bewirkt das Gegenteil bei NPCs mit mehr HD, als der Charakter besitzt. | Erscheint als Ring +3 AC, hat aber keinen solchen Effekt, sondern bewirkt das Gegenteil bei NPCs mit mehr HD, als der Charakter besitzt. | ||
Zeile 23: | Zeile 71: | ||
=== Nachdem der Fluch gebrochen wurde === | === Nachdem der Fluch gebrochen wurde === | ||
+ | |||
Wurde der Fluch gebrochen, wirkt der Ring, wie eine 'Pearl of Power IV'. | Wurde der Fluch gebrochen, wirkt der Ring, wie eine 'Pearl of Power IV'. | ||
Er kann von allen Castern benutzt werden, die ihn mindestens eine Woche getragen haben und stellt 4 Grade an Zaubern wieder her: Bspw. einen 3. Grad und einen 1. Grad Zauber. | Er kann von allen Castern benutzt werden, die ihn mindestens eine Woche getragen haben und stellt 4 Grade an Zaubern wieder her: Bspw. einen 3. Grad und einen 1. Grad Zauber. | ||
- | Im Gegensatz zu Pearls ist das Zurückholen eine 'swift action'. | + | Im Gegensatz zu Pearls ist das Zurückholen eine 'Swift Action'. |
Der Ring ist auch für spontane Caster geeignet. | Der Ring ist auch für spontane Caster geeignet. | ||
- | ==== Rod of Well-Deserved Rest ==== | ||
- | * Caster level 12th | ||
- | * Aura: strong enchantment and evocation | ||
- | * Weight: 5 lbs. | ||
- | * 62.000 gp | ||
- | This rod is made of polished gold, and features three blownglass | + | ==== Ring of Seven Virtues ==== |
- | onion domes at one end. | + | |
- | + | ||
- | It functions as a +1 light mace. | + | |
- | + | ||
- | Up to three times per day, with a successful hit in combat, | + | |
- | the wearer may attempt to put the target of the attack asleep | + | |
- | (DC 14 Will save negates). This functions as sleep, but there is | + | |
- | no limit to the number of Hit Dice that may be affected. | + | |
- | In addition, the wielder may create an opaque sphere of | ||
- | force to protect himself from the elements once per day, as | ||
- | a tiny hut spell with a 5-foot radius. If the wielder goes to | ||
- | sleep with the rod in his possession, 8 hours of sleep provides | ||
- | healing equivalent to a full day of bed rest. Upon waking, the | ||
- | wielder enjoys the benefits of a good hope spell for 1 hour. | ||
- | |||
- | ==== Ring of Seven Virtues ==== | ||
* Caster level 9th | * Caster level 9th | ||
* Aura: moderate transmutation | * Aura: moderate transmutation | ||
* 10.000 gp | * 10.000 gp | ||
+ | * Träger: [[skull: | ||
This bronze band is covered in geometric shapes and studded | This bronze band is covered in geometric shapes and studded | ||
Zeile 65: | Zeile 94: | ||
made in jungles. | made in jungles. | ||
+ | <del> | ||
In Saventh-Yhi, | In Saventh-Yhi, | ||
benefits of one of that city’s seven spears for as long as she is in | benefits of one of that city’s seven spears for as long as she is in | ||
Zeile 71: | Zeile 101: | ||
benefits if she enters a new spear’s district. The ring’s wearer can | benefits if she enters a new spear’s district. The ring’s wearer can | ||
only gain the benefits of a single spear at any one time. | only gain the benefits of a single spear at any one time. | ||
+ | </ | ||
- | ==== Mantis Blade ==== | + | Der Träger hat den Effekt des aktuell aktivierten Speers, egal in welchem Bezirk er sich befindet. |
- | * Caster level 20th | + | |
- | * Aura: strong evocation | + | |
- | * Weight: 2 lbs. | + | |
- | * Minor Artifact | + | |
- | The mantis blade is an intelligent +2 axiomatic sawtooth sabre | + | ==== Rod of Well-Deserved Rest ==== |
- | made of red chitin that forms a curved, serrated blade. | + | |
- | It grants its wielder the ability to make a +1d6 sneak attack. This ability | + | * Caster level 12th |
- | functions exactly like the rogue ability of the same name, and | + | * Aura: strong enchantment |
- | stacks with sneak attack bonuses the wielder may already have. | + | * Weight: 5 lbs. |
+ | * 62.000 gp | ||
- | When a creature | + | This rod is made of polished gold, and features three blownglass |
- | activate the blade’s bane special ability against that type of | + | onion domes at one end. |
- | creature as a swift action. The bane ability lasts for 10 minutes | + | |
- | and is usable once per day. | + | |
- | Sacred to the faith of the mantis god Achaekek, the mantis blade also grants bonuses to a Red | + | It functions as a +1 light mace. |
- | Mantis assassin who wields it. A Red Mantis assassin wielding | + | |
- | the mantis blade gains a +2 bonus to the DC of her prayer | + | |
- | attack, and may use her red shroud and fading abilities each an | + | |
- | additional time per day. | + | |
- | If a single wielder uses the mantis blade to slay nine rightful | + | Up to three times per day, with a successful hit in combat, |
- | ruling monarchs, the weapon can be destroyed by a successful | + | the wearer may attempt |
- | sunder maneuver. | + | (DC 14 Will save negates). This functions as sleep, but there is |
+ | no limit to the number of Hit Dice that may be affected. | ||
- | === Statistics === | + | In addition, the wielder may create an opaque sphere of |
+ | force to protect himself from the elements once per day, as | ||
+ | a tiny hut spell with a 5-foot radius. If the wielder goes to | ||
+ | sleep with the rod in his possession, 8 hours of sleep provides | ||
+ | healing equivalent to a full day of bed rest. Upon waking, the | ||
+ | wielder enjoys the benefits of a good hope spell for 1 hour. | ||
- | * Alignment: LE | ||
- | * Ego: 16 | ||
- | * Senses: vision and hearing 60 ft., darkvision 60 ft. | ||
- | * Int 10, Wis 12, Cha 14 | ||
- | * Communication: | ||
- | * Special Purpose: slay all | ||
- | * Spell-Like Abilities (CL 20th, concentration +22) | ||
- | * 3/day — Alter Self, Darkness, Spider Climb, True Strike | ||
- | * 1/day — Clairaudience/ |
skull/besondere_gegenstaende.1407055701.txt.gz · Zuletzt geändert: 2016/09/05 12:07 (Externe Bearbeitung)