skull:kalender
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skull:kalender [2013/02/02 12:13] – journey towards tazion karaan | skull:kalender [2017/01/30 11:33] (aktuell) – [Zusammenfassung] malcolm | ||
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====== Chronicles of the Serpent' | ====== Chronicles of the Serpent' | ||
+ | =====Zusammenfassung===== | ||
+ | **Kapitel 1 - Schmugglerinsel** | ||
+ | |||
+ | Die Abenteurer haben Schiffbruch erlitten und sind auf der legendären Schmugglerinsel gestrandet. Dort erleben sie nicht nur die ersten Abenteuer, sondern betreten auch den ersten Tempel, der Hinweise darauf entält, wo die sagenumwobene Stadt Saventh-Yhi innerhalb des Mwangi-Beckens zu finden ist. Der Tempel, der von der alten Hochkultur Azlanti erbaut wurde, die mit dem Erdenfall verschwunden ist, steht selbst auf den Ruinen eines Tempels, der von Schlangenmenschen erbaut worden war und einer bis dahin unbekannten Gottheit gewidmet war. | ||
+ | |||
+ | **Kapitel 2 - Das Rennen** | ||
+ | |||
+ | Von der Schmugglerinsel entkommen, schließen sich die Abenteuerer den Pathfindern an, um sie auf eine Expedition nach Saventh-Yhi zu eskortieren. Es gibt noch 4 weiter Fraktionen, die ihnen in dem nun folgenden Rennen die Entdeckungen, | ||
+ | |||
+ | **Kapitel 3 - Die Stadt der sieben Speere** | ||
+ | |||
+ | Der Weg nach Saventh-Yhi war beschwerlich und gefährlich. In der Stadt wird am westlichen Rand ein Lager aufgeschlagen und die Stadt Bezirk für Bezirk erforscht. Es werden mehere friedliche Einigungen geschlossen und Verbündete gefunden (Kaserne/ | ||
+ | |||
+ | **Kapitel 4 - Katakomben des Wahnsinns** | ||
+ | |||
+ | Durch Mitternachtssporen und Vergessenszauber wurde Yuliver sehr geschwächt, | ||
+ | |||
+ | **Kapitel 5 - Tausend Fänge ind er Tiefe** | ||
+ | |||
+ | Ilmuerea ist eine unterirdische Stadt mehere Meilen genau unter Saventh-Yhi und von Schlangenmenschen erbaut worden. Heute wird sie von verschiedenen Fraktionen beherrscht: den degenerierten Atzlantern (Morlocks), von zwei Fraktionen aus tieferen Regionen (Urdefhan und Intellektfresser) und dem Schlangenvolk selbst, das - inzwischen erwacht - einen erheblichen Teil der Stadt zurückerobert hat. Eaondo hatte bereits ein Bündnis mit den Morlocks geschlossen und ist für ein Bündnis mit den Urdefhan in die Festung des Schlangenvolkes eingedrungen, | ||
+ | |||
As told by [[: | As told by [[: | ||
===== Anno 4710 ===== | ===== Anno 4710 ===== | ||
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==== Tazion ==== | ==== Tazion ==== | ||
- | The villagers spoke true, it took us eight days to reach the border of Tazion. | + | The villagers spoke true, it took us eight days to reach the border of Tazion. |
+ | |||
+ | We found a snake pit in one of the old city towers, and behind that a precious pearl and a way underground to some old aqueduct that onces was used to bring water to Tazions wells. A waterelemental residues here and was not happy with us entering his realm. After we cleaned the aqueduct from the elemental, we will take it as our underground camping place while we stay here. | ||
+ | |||
+ | From the paintings we found on the walls we concluded that this ape folk here worships the same snake goddess as the lamia did on the island. | ||
+ | |||
+ | We checked out the tempel and the ziggurat over the next three days. Splendid artifacts from a long forgotten civilization. The ziggurat was the homebase of a cleric of these ape folk. We fought him in our quest to find the pillars of light. I got a dreadful vision of my death when we were able to overthrow him. | ||
+ | |||
+ | Finally atop of the ziggurat we found the pillars of light and a map guiding us to Saven-Yi. We decided to destroy the map before we left Tarzion so that the other convoys shall not find the city too easy. | ||
+ | |||
+ | ===== Saven-Yi ===== | ||
+ | We arrived at the outer rim of Saven-Yi over another marvelous waterfall. The passage is inhabited by pterosaurian and crocodiles; we need to kill before our convoy arrives here. In the first ruins of the city we found, the ghost of Narim--the explorer from my vision--attacked us. Demanding that we leave the place and acknowledge his success finding the city. Not far from these ruins stands a tower that looks good for a campsite. On the way into the city a gang of raptors attacked us. The tower itself seems not to be inhabited, we will see tomorrow how the surrounding looks like exactly. | ||
+ | |||
+ | In the light of the 2nd day in Saven-Yi the tower and the surroundings are looking even better then yesterday. At the base of the tower a well provides fresh water and south-west from it, maybe 100 feet a ruin looks like an old fort. This spot might be perfect for our expeditions campsite in Saven-Yi. As it turned out, the well was poisoned with snakes and piranhas, we cleaned it--for the moment. The fort it turned out was inhabited by giant Boggards we had to expell from the fort. Strange creatures are inhabiting this place; our nights rest was disturbed by an undead. It was not Narims ghost but some other dreadful being. | ||
+ | |||
+ | We spend the 3rd and 4th day with building up the campsite just in time; our convoy arrived Saven-Yi just when dusk fell. | ||
+ | |||
+ | ==== The North of Saven-Yi==== | ||
+ | On the 5th day in Saven-Yi a first supply caravan took off back into the civilization. We need a smith; Amivor says he knows just the right person to help us with his expertise there. We also send along a list of things we need that the caravan will get for us. Hope their journey is swift and safe. One of our scouts found a campsite in the west and reported that the //Red Mantis// has settled there. The scout we send into the east is missing; we will search him today. Wile searching we could see the //Aspis Consortium// | ||
+ | |||
+ | We saw a small island in a lake yesterday which was looking strangely clean. While fleeing from the temple we could only grasp little information, | ||
+ | |||
+ | ==== Central Destricts of Saven-Yi ==== | ||
+ | ==== The South of Saven-Yi ==== |
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