OK, just make some plain stupit calculations that turn out to be a pain in the ass because I'm so unfamiliar with the crafting rules. So we want to craft arrows (because we found some Mithral speer heads and I got curious).
So
price for 20 arrows is 1gp (10sp)
special materials
silver, alchemistic (dmg -1): +2gp
cold iron: x2 (→ 1gp)
Adermantine (count as masterworked, att+1): 60gp
Mithral: +500gp/1lbs → +1500gp
DC for arrows is 12
to build faster: DC +10
pay 1/3 or the price
Take10 + Skill + Tools
Work per day: DC x Skill Roll / 7
This sums up to
normal arrows (pay 4sp/20 arrows)
10sp/20 arrows; DC 12 +10 ⇒ DC 22; 22×30/7=94 sp work per day ⇒ 94/10(round down)x10 arrows = 180 arrows / day
cold iron arrows (pay 7sp/20 arrows)
20sp/20 arrows; DC 12 +10 ⇒ DC 22; 22×30/7=94 sp work per day ⇒ 94/20(round down)x10 arrows = 80 arrows / day
alchemistic silver arrows (pay 10sp/20 arrows)
30sp/20 arrows; DC 12 +10 ⇒ DC 22; 22×30/7=94sp work per day ⇒ 94/30(round down)x10 arrows = 60 arrows / day
adermantine arrows (pay 204sp/20 arrows)
610sp/20 arrows; DC 12 +10 ⇒ DC 22; 22×30=660sp work per week ⇒ 7 days / 20 arrows
mithral arrows (pay 5004sp/20 arrows)
1501sp/20 arrows; DC 12 +10 ⇒ DC 22; 22×30=660sp work per week ⇒ 16 days / 20 arrows
Calculated with: 16 skill ranks, masterworked craftsman bonus (+2), master worked tool set (+2) and Take10.