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Inhaltsverzeichnis
Aturas Bogen
Atura war eine Windlingsschützin im Kaer On-ackkin während der Plage. sie hatte eine Schülerin namens Silyba. Dieser Bogen ist der erste Bogen, welche Atura für Silyba anfertigte. Damals war er noch ohne magische Fähigkeiten, aber als Pattern Item mit Atura verbunden, damit die Schülerin auf die Kraft ihrer Lehrerin Zugriff hatte.
On-ackkin wurde vom Dämon Lyckghryn heimgesucht, welcher sich so nach und nach durch die Verteidigungen des Kaers arbeitete. Eine Gruppe von Kämpfern versuchte Lyckghryn zu stoppen. Auch Atura gehörte zu dieser Gruppe. Aber sie scheiterten und Atura wurde vom Dämon korrumpiert.
In ihrer Verzweiflung bildeten die Bewohner von On-ackkin eine weitere Gruppe, allerdings waren die größten Kämpfer mit der ersten Gruppe gestorben oder korrumpiert worden, die Hoffnung war also gering. Silyba schloss sich jener zweiten Gruppe an. Mit Hilfe der Verbindung des Bogens zu Atura konnte auch bei Lyckghryn eine Schwachstelle gefunden werden. Silyba konnte mit Hilfe dieser Verbindung den Dämon schwächen und nach einem langen Kampf auch den tödlichen Schuss mit diesem Bogen ausführen. Leider musste sie auch ihre vormalige Lehrerin töten. Nach dem Kampf schnitt sie eine Haarsträhne von Atura ab und flocht sie an den Bogen.
Durch die Ereignisse erlangte der Bogen seinen eigenes True Pattern und wurde eine mächtige Fadenwaffe. Aturas Bogen wurde innerhalb der Familie von Silyba von Generation zu Generation weitergereicht und auch in weiteren Abenteuern erfolgreich eingesetzt.
statistics
LP-cost: warden
weight: 11 oz.
STR-requirement: 6
damage-step: 4
thread-ranks: 15
short range: 2-24 (1-12)
long range: 25-48 (13-24)
size: 2
active thread (Naka): 5
thread rank 1
key knowledge: The wielder must learn the item's name.
damage: The weapon is now fully forged at damage step 5.
short range: 2-26 (1-13)
long range: 27-52 (14-26)
thread rank 2
Lights of On-ackkin: The wielder targets with the bow and speak the words 'Give me the lights of On-ackkin'. After he fires the missile it sheds light as a torch for an hour.
attack: Missile attacks made with this bow get a +1 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
short range: 2-28 (1-14)
long range: 29-56 (15-28)
thread rank 3
damage: The weapon gains a step bonus of +1 to it's damage step (now damage step 6).
short range: 2-30 (1-15)
long range: 31-60 (16-30)
thread rank 4
attack: Missile attacks made with this bow get a +2 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
short range: 2-32 (1-16)
long range: 33-64 (17-32)
thread rank 5
damage: The weapon gains a step bonus of +2 to it's damage step (now damage step 7).
Silyba's aptitude: For the cost of one strain, the user of this bow can apply the bonus damage to attacks, that are made with the bow but normally don't include the bows damage step (like the Flame Arrow talent).
thread rank 6
attack: Missile attacks made with this bow get a +3 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
short range: 2-34 (1-17)
long range: 35-68 (18-34)
thread rank 7
short range: 2-36 (1-18)
long range: 37-72 (19-36)
thread rank 8
damage: The weapon gains a step bonus of +3 to it's damage step (now damage step 8).
attack: Missile attacks made with this bow get a +4 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
short range: 2-38 (1-19)
long range: 39-76 (20-38)
thread rank 9
short range: 2-40 (1-20)
long range: 41-80 (21-40)
thread rank 10
damage: The weapon gains a step bonus of +4 to it's damage step (now damage step 9).
attack: Missile attacks made with this bow get a +5 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
Lyckghryn's Rage: The user of the bow can inflict more damage by accessing to the connection this bow has to Lyckghryn. With the chant 'give me your might, Lyckghryn', the user pays two Strain every round he maintains the rage. While the rage is active, the archer doubles all attack and damage-boni given by Atura's bow. At the same time he suffers a -3 penalty to all three defenses. If the rage is ended, the character is harried for 3 rounds, regardless how long the rage was maintained.
thread rank 11
short range: 2-42 (1-21)
long range: 43-84 (22-42)
thread rank 12
attack: Missile attacks made with this bow get a +6 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
short range: 2-44 (1-22)
long range: 45-88 (23-44)
thread rank 13
damage: The weapon gains a step bonus of +5 to it's damage step (now damage step 10).
short range: 2-46 (1-23)
long range: 47-92 (24-46)
thread rank 14
attack: Missile attacks made with this bow get a +7 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
short range: 2-48 (1-24)
long range: 49-96 (25-48)
thread rank 15
Silyba's ruse: The user of a bow can hit a nerve centre of the enemy. If he tries to do that, he announces this beforehand, paying one strain and tries to make an good result on an attack test. The attack doesn't deal damage, but instead has the chance to paralyze the enemy. The user of the bow makes an test with the thread-ranks (15) + Willpower against the Spell defence of the enemy. If successful the emeny cannot move or take any action for one round. If it is a good result the duration is two rounds, on an excellent result three rounds and four rounds on an extraordinary result.
attack: Missile attacks made with this bow get a +8 bonus on the step to make the attack. This is independent of which talent or skill was used for the attack (e.g. Missile Weapons or True Shot).
damage: The weapon gains a step bonus of +6 to it's damage step (now damage step 11).
short range: 2-50 (1-25)
long range: 51-100 (26-50)