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hell:unag_bren [2024/04/17 06:58] – [Feats] karaanhell:unag_bren [2024/04/17 07:03] (aktuell) – [Gear] karaan
Zeile 117: Zeile 117:
 | Staff of Healing | | 2 (von 10) Ldg; Cure serious wounds (1 charge), Lesser restoration (1 charge), Remove blindness/deafness (2 charges), Remove disease (3 charges) [Recharge with Spell Level 3, 1 charge per day] | | Staff of Healing | | 2 (von 10) Ldg; Cure serious wounds (1 charge), Lesser restoration (1 charge), Remove blindness/deafness (2 charges), Remove disease (3 charges) [Recharge with Spell Level 3, 1 charge per day] |
 | Spell component pouch | 5 | | | Spell component pouch | 5 | |
-| [[https://www.d20pfsrd.com/magic-items/artifacts/minor-artifacts/talisman-of-ultimate-evil/|Talisman of Ultimate Evi]] (5 Ldg) | | +| [[https://www.d20pfsrd.com/magic-items/artifacts/minor-artifacts/talisman-of-ultimate-evil/|Talisman of Ultimate Evi]] (5 Ldg) | | An evil divine spellcaster who possesses this item can cause a flaming crack to open at the feet of a good divine spellcaster who is up to 100 feet away. The intended victim is swallowed up forever and sent hurtling to the center of the earth. The wielder of the talisman must be evil, and if she is not exceptionally foul and perverse in the sights of her evil deity, the good character gains a DC 19 Reflex save to leap away from the crack. Obviously, the target must be standing on solid ground for this item to function.\\ A talisman of ultimate evil has 6 charges. If a neutral (LN, N, CN) divine spellcaster touches one of these stones, she takes 6d6 points of damage per round of contact. If a good divine spellcaster touches one, she takes 8d6 points of damage per round of contact. All other characters are unaffected by the device.
-| [[https://www.d20pfsrd.com/magic-items/wondrous-items/h-l/incense-of-meditation/|Incense of Meditation]] | |+| [[https://www.d20pfsrd.com/magic-items/wondrous-items/h-l/incense-of-meditation/|Incense of Meditation]] | | When a divine spellcaster lights a block of incense of meditation and then spends 8 hours praying and meditating nearby, the incense enables him to prepare all his spells as though affected by the Maximize Spell feat. However, all the spells prepared in this way are at their normal level, not at three levels higher (as with the regular metamagic feat).\\ Each block of incense burns for 8 hours, and the effects persist for 24 hours. |
 | Wand of Infernal Healing | | [50 Ldg], [9 Ldg] | | Wand of Infernal Healing | | [50 Ldg], [9 Ldg] |
 | Hellfire Halo | | functions as headband of mental superiority +2, **swift action** flames on/off, if flames on: immune to archons aura of menance and ignores protective aura of angels he attacks, 3/d if attacking creature that is affected by a holy aura -> may attemp dispell it (with CL16), 1st time attacked by a smite evil the smite ends and smiter must succeed a DC20 WILL save or be staggered for 1d4 rounds | | Hellfire Halo | | functions as headband of mental superiority +2, **swift action** flames on/off, if flames on: immune to archons aura of menance and ignores protective aura of angels he attacks, 3/d if attacking creature that is affected by a holy aura -> may attemp dispell it (with CL16), 1st time attacked by a smite evil the smite ends and smiter must succeed a DC20 WILL save or be staggered for 1d4 rounds |
hell/unag_bren.txt · Zuletzt geändert: 2024/04/17 07:03 von karaan