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Inhaltsverzeichnis
Willoughby Kipling
character
level | 4 |
---|---|
class | occultist 4 (d8) |
race | ratfolk |
type | humanoid (ratfolk) |
alignment | chaotic neutral |
size | small |
speed | 20 ft. |
vision | darkvision 60 ft. |
languages | common, undercommon, draconic, aklo, gnome |
favored class | occultist (skill rank) |
weapon proficiency | simple, martial |
armor proficiency | light, medium, shields (- tower shields) |
BAB | 3 | = | 3 (occultist 4) |
---|---|---|---|
AC (touch/flat) | 20 (15/16) | = | 10 + 5 (scale mail) + 1 (size) + 4 (DEX) |
CMB | 1 | = | 3 (BAB) + -1 (STR) + -1 (size) |
CMD | 15 | = | 10 + 3 (BAB) + -1 (STR) + 4 (DEX) + -1 (size) |
INI | 4 | = | 4 (DEX) |
ranged attack | 8 | = | 3 (BAB) + 4 (DEX) + 1 (size) |
melee attack | 3 | = | 3 (BAB) + -1 (STR) + 1 (size) |
HP | 31 | = | 8 + 5 + 8 + 2 + 4*2 (lvl*CON) |
mental focus | 10 | = | 4 (occultist lvl) + 4 (INT) + 2 (extra mental focus) |
DC (focus power) | 16 | = | 10 + 2 (½ occultist level) + 4 (INT) |
SR | d20+4 | = | 4 (occultist level) |
DC (spells) | 14 + spell level | = | 10 + 4 (INT) |
spells per day (1st) | 4 | = | 3 (occultist 4) + 1 (INT) |
spells per day (2nd) | 2 | = | 1 (occultist 4) + 1 (INT) |
fortitude save | 6 | = | 4 (occultist 3) + 2 (CON) |
reflex save | 5 | = | 1 (occultist 3) + 4 (DEX) |
will save | 5 | = | 4 (occultist 3) + 1 (WIS) |
ability | modifier | value | base | race | other | |
---|---|---|---|---|---|---|
STR | -1 | 8 | = | 10 | -2 | |
DEX | +4 | 18 | = | 14 | +2 | +2 (transmutation implement) |
CON | +2 | 14 | = | 14 | ||
INT | +4 | 18 | = | 16 | +2 | |
WIS | +1 | 12 | = | 12 | ||
CHA | -1 | 8 | = | 8 |
magic
object reading
Occultist can gather information on magic (or unmagic) item. Item must be handled and examined for 1 minute. Can identify magic items as if with detect magic and successful check. Cursed items are only identified if occultist level is equal or higher than the caster level of the item. If the item has any historical significance, the occultist learns one piece of information about its past (as determined by the GM). If the item was used no longer than occultist level days ago, the occultist learns one piece of information about the last creature to use the item. This information might be a glimpse of the creature's appearance, a brief vision of what it saw while using the item, or perhaps its emotional state when it last used the item. The GM determines what information is gained in this way. This functions like the psychometry occult skill unlock, but doesn't require a skill check and can be used at will.
implements
school | mental focus | resonant bonus |
---|---|---|
evocation | 6 | +3 damage to spells and powers |
divination | 1 | +0 insight bonus on perception |
transmutation | 3 | +2 DEX |
powers
intense focus (Su) | resonant evocation | +1 damage per two mental focus, max: 3 (1 + 1 per two occultist level) |
---|---|---|
third eye (Su) | resonant divination | +1 insight bonus on perception per two mental focus, max: 4 (occultist level) |
physical enhancement (Su) | resonant transmutation | +2 temporary enhancement bonus to physical ability score per three mental focus, max: +2 (additional 2 for every 6 occultist level) |
energy ray (Sp) | base evocation | standard action, provokes attack of opportunity, 1 mental focus, ray, 30ft., damage 2d6 (1d6 + 1d6 per 2 occultist level beyond first), damage type decision: acid, cold, electricity, fire |
---|---|---|
sudden insight (Sp) | base divination | swift action, 1 mental focus, free action to gain for any ability check, attack roll or skill check in the same turn insight bonus +2 (½ occultist level, min 1) |
legacy weapon (Su) | base transmutation | standard action, 1 mental focus, touched weapon increases enhancement bonus, +1 (1+1 for every 6 occultist level), stacks with weapon bonus to max +5, can used for special abilities, duration 1 minute |
philosopher's touch (Su) | transmutation | standard action, 1 mental focus, touched weapon gains special material for overcoming damage reduction, number of weapons affected: 2 (1+1 for every 4 occultist level), duration: 4 minutes (occultist level) |
---|---|---|
danger sight (Sp) | divination | immediate action, 1 mental focus, when you are target of attack, or saving throw against spell, trap or special ability, insight bonus to AC or saving throw +2 (½ occultist level) |
learned spells
implement | knack | 1st |
---|---|---|
evocation | telekinetic projectile | shocking grasp |
divination | detect magic | heightened awareness |
transmutation | mage hand | feather fall |
skills
skill points per level: 9 = 4 (class) + 4 (INT) + 1 (favored class)
class skills occultist: appraise, craft, diplomacy, disable device, disguise, fly, knowledge arcana/engineering/history/planes/religion, linguistics, perception, profession, sense motive, sleight of hand, spellcraft, use magic device
class skill trait: stealth
skill | value | rank | class | ability | other | |
---|---|---|---|---|---|---|
appraise (INT) | 10 | = | 3 | 3 | +4 | |
perception (WIS) | 10 | = | 3 | 3 | +1 | +2 (ratfolk) +1 (resonant power) |
use magic device (CHA) | 8 | = | 3 | 3 | -1 | +2 (ratfolk) + 1 (½ occultist lvl) |
spellcraft (INT) | 10 | = | 3 | 3 | +4 | |
stealth (DEX) | 11 | = | 3 | 3 | +4 | +4 (size) -4 (scale mail) +1 (trait) |
acrobatics (DEX) | 2 | = | 2 | +4 | -4 (scale mail) | |
sense motive (WIS) | 5 | = | 1 | 3 | +1 | |
disable device (DEX) | 4 | = | 1 | 3 | +4 | -4 (scale mail) |
knowledge arcana (INT) | 8 | = | 1 | 3 | +4 | |
knowledge religion (INT) | 8 | = | 1 | 3 | +4 | |
knowledge history (INT) | 8 | = | 1 | 3 | +4 | |
knowledge planes (INT) | 8 | = | 1 | 3 | +4 | |
knowledge engineering (INT) | 8 | = | 1 | 3 | +4 | |
survival (WIS) | 3 | = | 1 | +1 | +1 (trait) | |
craft alchemy (INT) | 10 | = | 1 | 3 | +4 | +2 (ratfolk) |
sleight of hand (DEX) | 4 | = | 1 | 3 | +4 | -4 (scale mail) |
attacks
weapon | attack | damage | notes |
---|---|---|---|
light crossbow | 8 (ranged) + 1 (point-blank) | 1d6 + 1 (point-blank) | |
dagger | 3 (melee) | 1d3-1 | |
energy ray | 8 (ranged touch) + 1 (point-blank) | 2d6 + 3 (resonant power) + 1 (point-blank) | evocation power, cost: 1 mental focus |
telekinetic projectile | 8 (ranged) + 1 (point-blank) | 1d6 + 3 (resonant power) + 1 (point-blank) | evocation knack |
shocking grasp | 3 (melee touch) | 4d6 + 3 (resonant power) | evocation spell lvl 1, +3 on attack for metal |
equipment
start gold: 240gp
categorie | item | notes |
---|---|---|
weapons | light crossbow | 20 bolts |
dagger | ||
armor | scale mail (small) | |
gear | pathfinder's kit |
money | 91gp |
---|---|
start gold | 240gp |
light crossbow | -35gp |
crossbow bolts ×20 | -2gp |
scale mail (small) | -100gp |
pathfinder's kit | -12gp |
character build
ratfolk | ability | +2 DEX, +2 INT, -2 STR |
---|---|---|
type | humanoid (ratfolk) | |
small | +1 AC, +1 attack, -1 CMB/CMD, +4 stealth | |
slow speed | 20 ft. | |
darkvision | 60 ft. | |
rodent empathy | +4 racial bonus Handle Animal to influence rodents | |
swarming | up to two ratfolk can be in the same square without malus | |
tinker | +2 racial bonus on craft (alchemy), perception, use magic device | |
languages | common, undercommon, draconic, aklo, gnome | |
trait | The Outsider | +1 trait bonus on stealth/survival |
class skill stealth | ||
receiving aid another +1, giving aid another +3 | ||
lvl 1 | feat | extra mental focus (+2 focus points) |
hp | 8 | |
occultist 1 | implement 1: evocation | resonant power: intense focus (Su) base focus power: energy ray (Sp) knack: telekinetic projectile spell: shocking grasp (1st) |
implement 2: divination | resonant power: third eye (Su) base focus power: sudden insight (Sp) knack: detect magic spell: heightened awareness (1st) |
|
focus power | philosopher's touch (transmutation) | |
lvl 2 | hp | 5 |
occultist 2 | implement 3: transmutation | resonant power: physical enhancement (Su) base focus power: legacy weapon (Sp) knack: mage hand spell: feather fall (1st) |
magic item skill | use magic device + ½ occultist level | |
object reading | identify items and information about last user | |
lvl 3 | feat | point-blank shot (+1 on attack and damage on ranged attacks in 30 ft. range) |
hp | 8 | |
occultist 3 | focus power | danger sight (divination) |
lvl 4 | hp | 2 |
ability score | 8 | |
occultist 4 | shift focus | move mental focus between implements |