party:karaan:lyrakien
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Inhaltsverzeichnis
Lyrakien
Abilities
| Str | Dex | Con | Int | Wis | Cha | 
|---|---|---|---|---|---|
| 5 | 19 | 12 | 14 | 17 | 20 | 
- BAB +3
 - CMB +5
 - CMD 12
 - AC 16, touch 16, flat footed 12 (+4 Dex, +2 size)
 - Fort +2, Ref +7, Will +6
 - HP: 19 (3d10+3)
 
- Init: +8
 - Darkvision 60ft
 - Low-Light Vision
 - detect evil
 - detect magic
 - DR 5/evil
 - Immunity: electricity, petrification
 - Resistance: Cold (10), Fire (10)
 - Speed 30ft, fly 80ft (perfect)
 - Melee slam +2 (1d2-3) reach 0ft
 - Size: 2 1/2 ft, reach 0ft
 
Spell-Like Abilities
CL 3, Concentration +8
- constant: detect evil, detect magic, freedom of movement
 - at will: dancing lights, daze (DC 15), summon instrument, ventriloquism (DC 16)
 - 1 per day: cure light wounds, lesser confusion (DC 16), silent image (DC 16)
 - 1 per week: commune (6 Questions, CL 12)
 
Starlight Blast (Su)
standard action, once every 1d4 rounds → holy starlight in a 5ft burst.
Damage: 1d4 + 1 point for every alignment step from CG, Ref. DC 12 negates, DC is Const based
Travelers Friend (Su)
Once per day a creature may spend a minute listening the performance of the Lyrakien → removes exhaustion and fatigue.
Skills
- Acrobatics +10
 - Bluff +11
 - Diplomacy +11
 - Fly +12
 - Knowledge (any one) +8
 - Perception +9
 - Perform (any one) +11
 - Spellcraft +5
 - Stealth +18
 
Feats
Agile Maneuvers, Improved Initiative
Languages
Celestial, Draconic, Inferral, Truespeech
party/karaan/lyrakien.1302508336.txt.gz · Zuletzt geändert:  (Externe Bearbeitung)
                
                