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skull:stigur_nilsgun

Stigur Nilsgun

Stigur Nilsgun
languages: common, dwarven, polyglot, undercommon, draconic, abyssal, aklo, giant, azlanti
race: dwarf gender: male age: 65 size: medium alignment: CG god: Desna
level 16 cleric 3, wizard 3, mystic theurge 10 (level 15)
senses: darkvision 60 ft. perception: 22 (+4 familiar, +2 stoneworks)
HP: 144 AC: 35 touch: 18 flat: 33 CMB: 6 CMD : 18
fortitude save: 16 reflex save: 12 will save: 22
BAB: +8/+3 melee: +6/+1 ranged:: +10/+5 speed 30 ft. initiative: 2 action points: 13
channel energy 1 per day 7d6 DC 14
cleric DC: 16 + SL CL: 14 SR: d20 + 18 concentration: d20 + 20
close: 60 medium: 240 long: 960 defensive: d20 + 24 vs. 15 + 2x SL
wizard DC: 17 + SL CL: 14 SR: d20 + 18 concentration: d20 + 21
close: 60 medium: 240 long: 960 defensive: d20 + 25 vs. 15 + 2x SL

ability scores

ability value mod points base race lev item
STR 7 -2 -4 7
DEX 14 +2 2 12 +2
CON 18 +4 2 12 +2 +4
INT 24 +7 17 18 +2 +4
WIS 22 +6 7 15 +2 +1 +4
CHA 6 -2 -4 7 -2 +1

skills

ranks per level: 6 (cleric) / 7 (wizard) / 6 (mystic theurge) = 2 (class) + 4 (INT) + 1 (favored class wizard)
class skills: appraise, craft, diplomacy, fly, heal, knowledge (all), linguistics, profession, sense motive, spellcraft

skill sum ranks ability class other
appraise 16* 1 7 (INT) 3 +2 (greed: non-magical precious metals or gems) +3 (raven familiar)
fly 11 6 2 (DEX) 3
heal 27 16 6 (WIS) 3 +2 (healer's kit)
knowledge arcana 26 16 7 (INT) 3
knowledge dungeoneering 11 1 7 (INT) 3
knowledge engineering 11 1 7 (INT) 3
knowledge geography 11 1 7 (INT) 3
knowledge history 11 1 7 (INT) 3
knowledge local 11 1 7 (INT) 3
knowledge nature 11 1 7 (INT) 3
knowledge nobility 11 1 7 (INT) 3
knowledge planes 11 1 7 (INT) 3
knowledge religion 26 16 7 (INT) 3
linguistics 13 3 7 (INT) 3
perception 28* 16 6 (WIS) +4 (familiar alertness) +2 (stonecunning)
sense motive 14 1 6 (WIS) 3 +4 (familiar alertness)
spellcraft 32 16 7 (INT) 3 +6 (skill focus)

spells

lvl = cleric WIS = wizard INT
0 4 4 4 4
1st 6 4 2 6 4 2
2nd 6 4 2 6 4 2
3rd 5 4 1 6 4 2
4th 5 4 1 5 4 1
5th 4 3 1 4 3 1
6th 3 2 1 3 2 1
7th 1 1 0 2 1 1
lvl cleric wizard
0 4 detect magic, light, mending, read magic 4 message, prestidigitation, disrupt undead, dancing lights
1st 6 3x deathwatch, detect undead, obscuring mist, sanctuary 6 alarm, 2x true strike, 2x magic missile, chill touch
2nd 6 2x lesser restoration, 2x align weapon, resist energy, status (spoken) 6 3x acid arrow, glitterdust, see invisibility, rope trick
3rd 5 daylight, 2x prayer, dispel magic, searing light 6 tongues, 3x fireball, lightning bolt, ray of exhaustion
4th 5 2x death ward, 2x restoration, holy smite 5 2x dimension door, greater invisibility, 2x enervation
5th 4 2x breath of life, 2x flame strike 4 2x teleport, 2x cone of cold
6th 3 heroe's feast (spoken), heal, greater dispel magic 3 contingency (cure critical wounds at <50hp), true seeing, chain lightning
7th 1 destruction 2 finger of death, waves of exhaustion

domain-slots:

lvl travel luck
1st longstrider true strike
2nd locate object aid
3rd fly protection from energy
4th dimension door freedom of movement
5th teleport break enchantment
6th find the path mislead
7th greater teleport spell turning
8th phase door moment of prescience
9th astral projection miracle

wizard-spellbook:

lvl spells learned
0-5 all core
6th chain lightning, unwilling shield (APG), veil, contingency, mages lucubration, true seeing, chain lightning
7th prismatic spray, mass hold person, force cage

other stats

HP: 144 = 8 (cleric lvl 1) + 6 + 6 (2x cleric) + 6 + 2 + 1 (3x wizard) + 2 + 3 + 4 + 5 + 5 + 1 + 5 + 2 + 3 + 5 (10x mystic theurge) + 4*16 (CON*lvl) + 16 (toughness)
BAB: +8/+3 = 2 (3x cleric) + 1 (3x wizard) + 5 (9x mystic theurge)
melee: +6/+1 = +8/+3 (BAB) - 2 (STR)
ranged: +10/+5 = +8/+3 (BAB) + 2 (DEX)
CMB: 6 = 8 (BAB) - 2 (STR)
CMD: 18 = 10 + 8 (BAB) - 2 (STR) + 2 (DEX)
Fortitude: 16 = 3 (3x cleric) + 1 (3x wizard) + 3 (9x mystic theurge) + 4 (CON) + 5 (cloak of resistance)
Reflex: 12 = 1 (3x cleric) + 1 (3x wizard) + 3 (9x mystic theurge) + 2 (DEX) + 5 (cloak of resistance)
Will: 22 = 3 (3x cleric) + 3 (3x wizard) + 5 (9x mystic theurge) + 6 (WIS) + 5 (cloak of resistance)
AC: 35 = 10 + 2 (DEX) + 11 (armor) + 5 (natural armor) + 5 (deflection) + 1 (shield) + 1 (ioun stone, insight)
touch: 18 = 10 + 2 (DEX) + 5 (deflection) + 1 (ioun stone, insight)
flat: 33 = 10 + 11 (armor) + 5 (natural armor) + 5 (deflection) + 1 (shield) + 1 (ioun stone, insight)

cleric:
spell DC (+ spell level): 16 = 10 + 6 (WIS)
CL: 14 = 13 (cleric) + 1 (ioun stone)
SR: 18 + d20 = 14 (CL) + 4 (greater spell penetration)
concentration: 20 + d20 = 14 (CL) + 6 (WIS)
defensive casting: 24 + d20 vs. 15 + 2x spell level = 14 (CL) + 6 (WIS) + 4 (combat casting)
close: 60 = 25 + 35 (5 per two CL)
medium: 240 = 100 + 140 (10 per CL)
long: 960 = 400 + 560 (40 per CL)
channel energy: 7d6 in a 30-foot burst
channel DC: 14 = 10 + 6 (1/2 cleric level) - 2 (CHA)
channel uses: 1 per day = 3 - 2 (CHA)

wizard:
spell DC (+ spell level): 17 = 10 + 7 (INT)
CL: 14 = 13 (wizard) + 1 (ioun stone)
SR: 18 + d20 = 14 (CL) + 4 (greater spell penetration)
concentration: 21 + d20 = 14 (CL) + 7 (INT)
defensive casting: 25 + d20 vs. 15 + 2x spell level = 14 (CL) + 7 (INT) + 4 (combat casting)
close: 60 = 25 + 35 (5 per two CL)
medium: 240 = 100 + 140 (10 per CL)
long: 960 = 400 + 560 (40 per CL)

advancement

lvl 0 (dwarf):
lvl 1 (cleric 1): aura (cleric), channel energy 1d6 (cleric), luck domain (cleric), travel domain (cleric), orisons (cleric), still spell (feat)
lvl 2 (wizard 1): arcane bond (wizard), arcane school (wizard), cantrips (wizard), scribe scroll (wizard)
lvl 3 (cleric 2): skill focus spellcraft (feat)
lvl 4 (wizard 2): +1 WIS
lvl 5 (cleric 3): channel energy 2d6 (cleric), arcane armor training (feat)
lvl 6 (wizard 3):
lvl 7 (mystic theurge 1): combined spells 1st (mystic theurge), spell penetration (feat)
lvl 8 (mystic theurge 2): channel energy 3d6 (cleric), craft wondrous item (bonus feat, wizard), +1 INT
lvl 9 (mystic theurge 3): combined spells 2nd (mystic theurge), combat casting (feat)
lvl 10 (mystic theurge 4): channel energy 4d6 (cleric)
lvl 11 (mystic theurge 5): combined spells 3rd (mystic theurge), arcane armor mastery (feat)
lvl 12 (mystic theurge 6): channel energy 5d6 (cleric), +1 INT
lvl 13 (mystic theurge 7): combined spells 4th (mystic theurge), craft rod (bonus feat, wizard), greater spell penetration
lvl 14 (mystic theurge 8): channel energy 6d6 (cleric)
lvl 15 (mystic theurge 9): combined spells 5th (mystic theurge), toughness
lvl 16 (mystic theurge 10): spell synthesis (mystic theurge), channel energy 7d6 (cleric), +1 CHA

equipment

body slot item
armor mithral breastplate +5 light fortification
belts belt of physical might +4 CON +2 DEX
body
chest
eyes
feet
hands
head
headband headband of mental prowess +4 INT +4 WIS
neck amulet of natural armor +5
ring ring of protection +5
ring ring of fast blinking (20% chance for free action)
shield buckler
shoulders cloak of resistance +5
wrist
other pearl of power lvl 2
dusty rose prism ioun stone (+1 insight to AC), orange prism ioun stone (+1 caster level)
item weight cost
starknife
warhammer
battleaxe
light crossbow
50x bolts
holy water
mithral breastplate +1 light fortification
skull/stigur_nilsgun.txt · Zuletzt geändert: 2019/12/28 13:12 von mnementh